Lens distortion – case study … in Houdini !
A perfect circle:
(all 3d forms in this video are generated using same mathematical approach but with different parameters. Pls, read video comment)
Automatic shatter system:
(this system uses geometry as it exists in world space and does automatic pre-orientation of shattered objects)
Detail cubes (adds more subdivisions as more details appear) tho project is very messy